Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Current projects that automate the collection of provenance information use a centralized architecture for managing the resulting metadata - that is, provenance is gathered at rem...
BSPlib is a small communications library for bulk synchronous parallel (BSP) programming which consists of only 20 basic operations. This paper presents the full de nition of BSPl...
Jonathan M. D. Hill, Bill McColl, Dan C. Stefanesc...
The advent of large scale multi-hop wireless networks highlights problems of fault tolerance and scale in distributed system, motivating designs that autonomously recover from tra...
This work studies the problem of distributed classification in peer-to-peer (P2P) networks. While there has been a significant amount of work in distributed classification, most o...