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IAT
2010
IEEE
14 years 9 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ACMACE
2011
ACM
13 years 12 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
ACMDIS
2000
ACM
15 years 4 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
CVPR
2005
IEEE
16 years 1 months ago
Localization in Urban Environments: Monocular Vision Compared to a Differential GPS Sensor
In this paper we present a method for computing the localization of a mobile robot with reference to a learning video sequence. The robot is first guided on a path by a human, whi...
Eric Royer, Maxime Lhuillier, Michel Dhome, Thierr...
PRESENCE
2002
119views more  PRESENCE 2002»
14 years 11 months ago
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...