Debugging concurrent programs is difficult. This is primarily because the inherent non-determinism that arises because of scheduler interleavings makes it hard to easily reproduc...
Abstract. We propose a pattern-based software development method comprising analysis (using problem frames) and design (using architectural and design patterns), of which especiall...
We present a new planning algorithm that formulates the planning problem as a counting satisfiability problem in which the number of available solutions guides the planner determ...
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...