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SIGIR
2003
ACM
15 years 5 months ago
A maximal figure-of-merit learning approach to text categorization
A novel maximal figure-of-merit (MFoM) learning approach to text categorization is proposed. Different from the conventional techniques, the proposed MFoM method attempts to integ...
Sheng Gao, Wen Wu, Chin-Hui Lee, Tat-Seng Chua
CHI
2009
ACM
16 years 11 days ago
Longitudinal study of people learning to use continuous voice-based cursor control
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
CIKM
2005
Springer
15 years 5 months ago
Discretization based learning approach to information retrieval
We approached the problem as learning how to order documents by estimated relevance with respect to a user query. Our support vector machines based classifier learns from the rele...
Dmitri Roussinov, Weiguo Fan, Fernando A. Das Neve...
IJLT
2008
184views more  IJLT 2008»
14 years 11 months ago
Ad hoc transient communities: towards fostering knowledge sharing in learning networks
: To enhance users' social embedding within learning networks, we propose to establish ad hoc transient communities. These communities serve a particular goal, exist for a lim...
Adriana J. Berlanga, Peter B. Sloep, Liesbeth Kest...
AIED
2005
Springer
15 years 5 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...