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VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
14 years 6 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
SEMWIKI
2008
134views Data Mining» more  SEMWIKI 2008»
15 years 1 months ago
A Real Semantic Web for Mathematics Deserves a Real Semantics
Abstract. Mathematical documents, and their instrumentation by computers, have rich structure at the layers of presentation, metadata and semantics, as objects in a system for form...
Cezary Kaliszyk, Pierre Corbineau, Freek Wiedijk, ...
ICPR
2002
IEEE
15 years 4 months ago
Real-Time Cooperative Multi-Target Tracking by Communicating Active Vision Agents
Abstract Target detection and tracking is one of the most important and fundamental technologies to develop real world computer vision systems such as security and traffic monitori...
Norimichi Ukita, Takashi Matsuyama
ICPR
2008
IEEE
16 years 1 months ago
Making real games virtual: Tracking board game pieces
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Steven Scher, Ryan Crabb, James Davis
WEBI
2007
Springer
15 years 6 months ago
Layers and Hierarchies in Real Virtual Networks
The virtual world is comprised of data items related to each other in a variety of contexts. Often such relations can be represented as graphs that evolve over time. Examples incl...
Olga Goussevskaia, Michael Kuhn 0002, Roger Watten...