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» HEI! - The Human Environment Interaction
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CHI
2004
ACM
16 years 2 months ago
Z-Tiles: building blocks for modular, pressure-sensing floorspaces
A new interactive floorspace has been developed which uses modular nodes connected together to create a pressuresensitive area of varying size and shape, giving it the potential t...
Bruce Richardson, Joseph A. Paradiso, Krispin Leyd...
CHI
2002
ACM
16 years 2 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...
AOSE
2007
Springer
15 years 8 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
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CHI
2000
ACM
15 years 6 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
HAPTICS
2007
IEEE
15 years 8 months ago
Time-Domain Passivity Control of Haptic Interfaces with Tunable Damping Hardware
We describe a time-domain passivity control methodology that uses programmable eddy current viscous dampers to prevent a user from extracting energy from a haptic interface. A pas...
Andrew H. C. Gosline, Vincent Hayward