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» HEI! - The Human Environment Interaction
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INTETAIN
2005
Springer
15 years 7 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
151
Voted
MOBISYS
2006
ACM
16 years 1 months ago
Pegboard: a framework for developing mobile applications
Tool support for mobile application development can significantly improve programmer productivity and software quality. Pegboard is a novel tooling framework that extends the Ecli...
Danny Soroker, Ramón Cáceres, Danny ...
WSCG
2003
171views more  WSCG 2003»
15 years 3 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
HRI
2009
ACM
15 years 8 months ago
An affective guide robot in a shopping mall
To explore possible robot tasks in daily life, we developed a guide robot for a shopping mall and conducted a field trial with it. The robot was designed to interact naturally wit...
Takayuki Kanda, Masahiro Shiomi, Zenta Miyashita, ...
ICSE
2008
IEEE-ACM
16 years 1 months ago
MimEc: intelligent user notification of faults in the eclipse IDE
The earlier in the software process a fault is detected, the cheaper the cost of fixing the fault. Automated fault detection tools can provide developers with information througho...
Lucas Layman, Laurie A. Williams, Robert St. Amant