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» HEI! - The Human Environment Interaction
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MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 5 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
98
Voted
AUIC
2004
IEEE
15 years 3 months ago
Dogs or Robots - Why do Children See Them as Robotic Pets Rather Than Canine Machines?
In the not too distant future Intelligent Creatures (robots, smart devices, smart vehicles, smart buildings, etc) will share the everyday living environment of human beings. It is...
Brendan Bartlett, Vladimir Estivill-Castro, Stuart...
ATAL
2008
Springer
15 years 1 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
MHCI
2004
Springer
15 years 5 months ago
Mobile Context Aware Systems: The Intelligence to Support Tasks and Effectively Utilise Resources
: The complex usage of mobile devices coupled with their limited resources in terms of display and processing suggests that being able to understand the context of the user would b...
Russell Beale, Peter Lonsdale
CHI
2008
ACM
16 years 8 days ago
Mischief: supporting remote teaching in developing regions
Mischief is a system to support traditional classroom practices between a remote instructor and a group of collocated students. Meant for developing regions, each student in the c...
Neema Moraveji, Taemie Kim, James Ge, Udai Singh P...