Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
A "chance" is an event or a situation significant for making a decision in a complex environment. Since we organized a session of Chance Discovery in KES 2000, the basic...
This study assessed the value of two video configurations—a head-mounted camera with eye tracking capability and a scene camera providing a view of the work environment—on rem...
Susan R. Fussell, Leslie D. Setlock, Robert E. Kra...
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...