In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
This paper describes a new software platform for the interactive exploration of human performance models such as Fitts' law. The software is written in Java and provides a fl...
The growing presence of household robots in inhabited environments arises the need for new robot task planning techniques. These techniques should take into consideration not only...
Marcello Cirillo, Lars Karlsson, Alessandro Saffio...
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...