Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
This paper introduces a multi-agent system (MAS) approach for modelling social behaviours in children’s play. The children, the dynamics of their play, and the playground are mo...
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
While tactical command. control and communication environments might appear to be entirely instrumental in nature, they nevertheless provide a setting for social interaction. This...