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» HEI! - The Human Environment Interaction
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AMI
2009
Springer
15 years 3 months ago
Sensor-Based Human Activity Recognition in a Multi-user Scenario
Existing work on sensor-based activity recognition focuses mainly on single-user activities. However, in real life, activities are often performed by multiple users involving inter...
Liang Wang, Tao Gu, XianPing Tao, Jian Lu
CHI
2004
ACM
16 years 1 months ago
Examining the robustness of sensor-based statistical models of human interruptibility
Current systems often create socially awkward interruptions or unduly demand attention because they have no way of knowing if a person is busy and should not be interrupted. Previ...
James Fogarty, Scott E. Hudson, Jennifer Lai
KI
2002
Springer
15 years 1 months ago
Spatial Strategies in Human-Robot Communication
This paper deals with various kinds of mental representations available for linguistic instruction in spatial humanrobot interaction. After a survey of the literature on spatial r...
Thora Tenbrink, Kerstin Fischer, Reinhard Moratz
ACMACE
2007
ACM
15 years 5 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
MM
2003
ACM
107views Multimedia» more  MM 2003»
15 years 6 months ago
Hyper-hitchcock: authoring interactive videos and generating interactive summaries
To simplify the process of editing interactive video, we developed the concept of “detail-on-demand” video as a subset of general hypervideo. Detail-on-demand video keeps the ...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...