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» HEI! - The Human Environment Interaction
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ACMDIS
2000
ACM
15 years 5 months ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter
FLAIRS
2004
15 years 2 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
CHI
2010
ACM
15 years 8 months ago
Example-centric programming: integrating web search into the development environment
The ready availability of online source code examples has changed the cost structure of programming by example modification. However, current search tools are wholly separate from...
Joel Brandt, Mira Dontcheva, Marcos Weskamp, Scott...
CHI
2010
ACM
15 years 5 months ago
Share: a programming environment for loosely bound cooperation
We introduce a programming environment entitled Share that is designed to encourage loosely bound cooperation between individuals within communities of practice through the sharin...
Yannick Assogba, Judith S. Donath
CHI
1997
ACM
15 years 5 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros