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» HEI! - The Human Environment Interaction
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IJVR
2007
152views more  IJVR 2007»
15 years 1 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
ICRA
2003
IEEE
94views Robotics» more  ICRA 2003»
15 years 6 months ago
A scalable approach to human-robot interaction
Much of the current research in human-robot interaction is concerned with single systems and single or few users. These systems and their interfaces are generally tightly-coupled ...
Ashley Tews, Maja J. Mataric, Gaurav S. Sukhatme
ACMACE
2005
ACM
15 years 7 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
114
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CHI
2011
ACM
14 years 5 months ago
Your noise is my command: sensing gestures using the body as an antenna
Touch sensing and computer vision have made humancomputer interaction possible in environments where keyboards, mice, or other handheld implements are not available or desirable. ...
Gabe Cohn, Daniel Morris, Shwetak N. Patel, Desney...
CHI
2001
ACM
16 years 1 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...