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» HIDE : A Logic Based Hardware Development Environment
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TJS
2002
101views more  TJS 2002»
13 years 6 months ago
Compilation for Adaptive Computing Systems Using Complex Parameterized Hardware Objects
FLAME, the Flexible API for Module-based Environments, is a proposed standard interface for the integration of parameterized hardware generators into high-level design tools. This ...
Andreas Koch
IWUC
2004
13 years 7 months ago
Ubiquitous Application Development using a Mobile Agent-based System
Abstract. This study proposes a methodology that allows the flexible and maintainable development of application based on mobile agent to a ubiquitous environment. Ubiquitous envir...
Kazutaka Matsuzaki, Nobukazu Yoshioka, Shinichi Ho...
ICCD
1999
IEEE
88views Hardware» more  ICCD 1999»
13 years 10 months ago
TriMedia CPU64 Application Development Environment
The architecture of the TriMedia CPU64 is based on the TM1000 DSPCPU. The original VLIW architecture has been extended with the concepts of vector processing and superoperations. ...
Evert-Jan D. Pol, Bas Aarts, Jos T. J. van Eijndho...
CCS
2008
ACM
13 years 8 months ago
Ether: malware analysis via hardware virtualization extensions
Malware has become the centerpiece of most security threats on the Internet. Malware analysis is an essential technology that extracts the runtime behavior of malware, and supplie...
Artem Dinaburg, Paul Royal, Monirul I. Sharif, Wen...
ASYNC
2001
IEEE
164views Hardware» more  ASYNC 2001»
13 years 10 months ago
Synthesis and Implementation of a Signal-Type Asynchronous Data Communication Mechanism
This paper describes the synthesis and hardware implementation of a signal-type asynchronous data communication mechanism (ACM). Such an ACM can be used in systems where a data-dr...
Alexandre Yakovlev, Fei Xia, Delong Shang