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» Habitable 3D Learning Environments for Situated Learning
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IEEEMM
2000
116views more  IEEEMM 2000»
15 years 4 months ago
Emerging Trends in Virtual Heritage
With the establishment of multi-media, web-based learning environments and virtual worlds projected in 3D, new opportunities have been created that can be used to excite public in...
Alonzo C. Addison
CVPR
2010
IEEE
16 years 7 days ago
Detecting and Parsing Architecture at City Scale from Range Data
We present a method for detecting and parsing buildings from unorganized 3D point clouds into a compact, hierarchical representation that is useful for high-level tasks. The input...
Alexander Toshev, Philippos Mordohai, Ben Taskar
TROB
2010
159views more  TROB 2010»
14 years 11 months ago
Task-Specific Generalization of Discrete and Periodic Dynamic Movement Primitives
Abstract--Acquisition of new sensorimotor knowledge by imitation is a promising paradigm for robot learning. To be effective, action learning should not be limited to direct replic...
Ales Ude, Andrej Gams, Tamim Asfour, Jun Morimoto
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 8 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
PUC
2007
173views more  PUC 2007»
15 years 3 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala