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CW
2005
IEEE
15 years 3 months ago
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Luca Chittaro, Vijay Kumar Gatla, Subramanian Venk...
AAI
2000
122views more  AAI 2000»
14 years 9 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
JAIR
2008
148views more  JAIR 2008»
14 years 9 months ago
Learning Partially Observable Deterministic Action Models
We present exact algorithms for identifying deterministic-actions' effects and preconditions in dynamic partially observable domains. They apply when one does not know the ac...
Eyal Amir, Allen Chang
CADUI
2006
14 years 11 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
C5
2007
IEEE
15 years 3 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick