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» Hand Motion Prediction for Distributed Virtual Environments
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CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
91
Voted
AUTONOMICS
2009
ACM
15 years 4 months ago
Sensor Selection for IT Infrastructure Monitoring
Supervisory control is the main means to assure a high level performance and availability of large IT infrastructures. Applied control theory is used in physical and virtualization...
Gergely János Paljak, Imre Kocsis, Zolt&aac...
ERCIM
2007
124views more  ERCIM 2007»
14 years 9 months ago
Cancer Treatment Planning with Grid-Based Technology
sented by abstract mathematical structures, and visualization is used to convert these into pictures. At the core of every simulation is a mathematical model that is evaluated by a...
Robert G. Belleman, Michael Scarpa, Bram Stolk
91
Voted
ICPR
2006
IEEE
15 years 10 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee
77
Voted
HUC
2011
Springer
13 years 9 months ago
LightWave: using compact fluorescent lights as sensors
In this paper, we describe LightWave, a sensing approach that turns ordinary compact fluorescent light (CFL) bulbs into sensors of human proximity. Unmodified CFL bulbs are shown ...
Sidhant Gupta, Ke-Yu Chen, Matthew S. Reynolds, Sh...