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» Hand Motion Prediction for Distributed Virtual Environments
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ICRA
2006
IEEE
127views Robotics» more  ICRA 2006»
15 years 3 months ago
Contact Consistent Control Framework for Humanoid Robots
Abstract— This paper presents a framework for the dynamical formulation and control of humanoid systems. In this framework unactuated virtual joints are used to describe the huma...
Jaeheung Park, Oussama Khatib
87
Voted
VRST
2009
ACM
15 years 4 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
IJCAT
2007
76views more  IJCAT 2007»
14 years 9 months ago
Prediction-based decorators for distributed collaborative haptic virtual environments
Haptic Collaborative Virtual Environments, like other collaborative environments, are adversely affected by the inherent network lag, caused by delay, jitter, or packet loss, when...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...
WSCG
2004
197views more  WSCG 2004»
14 years 11 months ago
Collision Prediction Using MKtrees
In this paper, the collision prediction between polyhedra under screw motions and a static scene using a new K dimensional tree data structure (Multiresolution Kdtree, MKtree) is ...
Marta Franquesa-Niubó, Pere Brunet
IJVR
2007
72views more  IJVR 2007»
14 years 9 months ago
MACBETH: Management of Avatar Conflict by Employment of a Technique Hybrid
—When a virtual environment system prevents a user’s avatar hand from penetrating virtual objects, the seen and felt positions of the hand separate. We propose a new method for...
Eric Burns, Sharif Razzaque, Mary C. Whitton, Fred...