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» Hand Motion Prediction for Distributed Virtual Environments
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HAPTICS
2010
IEEE
15 years 2 months ago
Optimization Criteria for Human Trajectory Formation in Dynamic Virtual Environments
Which criteria determine the formation of rest-to-rest arm movements when interacting with virtual mass-damper dynamics? A novel bilevel optimization approach is used to find the ...
Sebastian Albrecht, Carolina Passenberg, Marion So...
92
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SIGGRAPH
1999
ACM
15 years 1 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
VRST
1998
ACM
15 years 1 months ago
Multi-resolution model transmission in distributed virtual environments
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
SI3D
1997
ACM
15 years 1 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
ICASSP
2007
IEEE
15 years 3 months ago
Hash-Based Motion Modeling in Wyner-Ziv Video Coding
Generally, Distributed video coding (DVC) schemes perform motion estimation at the decoder side, without the current frame being available. In order to generate the side-informati...
Marco Tagliasacchi, Stefano Tubaro