Sciweavers

128 search results - page 6 / 26
» Hand Tracking for Interactive Pattern-Based Augmented Realit...
Sort
View
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
15 years 3 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
VRST
1997
ACM
15 years 3 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
ISWC
2002
IEEE
15 years 4 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
ACHI
2008
IEEE
15 years 6 months ago
Enhancing Multi-user Interaction with Multi-touch Tabletop Displays Using Hand Tracking
A rear-projection multi-touch tabletop display was augmented with hand tracking utilizing computer vision techniques. While both touch detection and hand tracking can be independe...
K. C. Dohse, Thomas Dohse, Jeremiah D. Still, Derr...
AUIC
2000
IEEE
15 years 4 months ago
Finger Tracking for the Digital Desk
A trend in computing environments today is to move towards more ‘natural’ interaction, another is to make hardware invisible to the user. Both these ideas converge into ubiqui...
Thomas Brown, Richard C. Thomas