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» Hand-Held Acquisition of 3D Models with a Video Camera
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CVPR
2008
IEEE
15 years 11 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ICIP
2003
IEEE
15 years 11 months ago
VISIRE: photorealistic 3D reconstruction from video sequences
Traditionally, building 3D reconstructions of large scenarios such as a museum or historical site has been costly, time consuming and required the contribution of expert personnel...
Tomás Rodríguez, Peter F. Sturm, Mar...
87
Voted
CVPR
2007
IEEE
15 years 11 months ago
Bridging the Gap between Detection and Tracking for 3D Monocular Video-Based Motion Capture
We combine detection and tracking techniques to achieve robust 3?D motion recovery of people seen from arbitrary viewpoints by a single and potentially moving camera. We rely on d...
Andrea Fossati, Miodrag Dimitrijevic, Vincent Lepe...
76
Voted
GRAPHITE
2007
ACM
15 years 1 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
ECCV
2004
Springer
15 years 1 months ago
Extending Interrupted Feature Point Tracking for 3-D Affine Reconstruction
Feature point tracking over a video sequence fails when the points go out of the field of view or behind other objects. In this paper, we extend such interrupted tracking by imposi...
Yasuyuki Sugaya, Ken-ichi Kanatani