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» Hand-Held Acquisition of 3D Models with a Video Camera
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JVCA
2006
110views more  JVCA 2006»
15 years 1 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
SIGPRO
2002
132views more  SIGPRO 2002»
15 years 1 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
KES
2004
Springer
15 years 6 months ago
Video Contents Acquisition and Editing for Conversation Scene
This paper introduces a novel method for capturing conversation scenes and editing of the obtained videos. This system aims to acquire high-quality videos and to utilize them for m...
Takashi Nishizaki, Ryo Ogata, Yuichi Nakamura, Yui...
ISVC
2010
Springer
15 years 2 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu
BMVC
1998
15 years 2 months ago
Learning to Associate Faces across Views in Vector Space of Similarities to Prototypes
We present a method for learning appearance models that can be used to recognise and track both 3D head pose and identities of novel subjects with continuous head movement across ...
Shaogang Gong, Eng-Jon Ong, Stephen J. McKenna