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» Hand-Held Acquisition of 3D Models with a Video Camera
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IJCV
2006
159views more  IJCV 2006»
15 years 1 months ago
Wide Baseline Matching between Unsynchronized Video Sequences
3D reconstruction of a dynamic scene from features in two cameras usually requires synchronization and correspondences between the cameras. These may be hard to achieve due to occl...
Lior Wolf, Assaf Zomet
ICPR
2004
IEEE
16 years 2 months ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu
ISMAR
2009
IEEE
15 years 8 months ago
Immersive image-based modeling of polyhedral scenes
In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A v...
Gilles Simon
ECCV
2006
Springer
16 years 3 months ago
Camera Calibration with Two Arbitrary Coaxial Circles
Abstract. We present an approach for camera calibration from the image of at least two circles arranged in a coaxial way. Such a geometric configuration arises in static scenes of ...
Carlo Colombo, Dario Comanducci, Alberto Del Bimbo
CVPR
2001
IEEE
16 years 3 months ago
A Spherical Eye from Multiple Cameras (Makes Better Models of the World)
This paper describes an imagingsystem that has been designed specifically for the purpose of recovering egomotion and structure from video. The system consists of six cameras in a...
Patrick Baker, Cornelia Fermüller, Yiannis Al...