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IPPS
2010
IEEE
15 years 4 months ago
Speculative execution on multi-GPU systems
Abstract--The lag of parallel programming models and languages behind the advance of heterogeneous many-core processors has left a gap between the computational capability of moder...
Gregory F. Diamos, Sudhakar Yalamanchili
AOSD
2011
ACM
14 years 10 months ago
An aspect-oriented approach for implementing evolutionary computation applications
Object-oriented frameworks support design and code reuse for specific application domains. To facilitate the development of evolutionary computation (EC) programs, such as geneti...
Andres J. Ramirez, Adam C. Jensen, Betty H. C. Che...
ASPLOS
2011
ACM
14 years 10 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
SIGGRAPH
1998
ACM
15 years 11 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified ...
Mark R. Bolin, Gary W. Meyer
CCGRID
2004
IEEE
15 years 10 months ago
Skeleton based performance prediction on shared networks
The performance skeleton of an application is a short running program whose performance in any scenario reflects the performance of the application it represents. Such a skeleton ...
Sukhdeep Sodhi, Jaspal Subhlok