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TEC
2002
119views more  TEC 2002»
15 years 6 months ago
Graph-based evolutionary design of arithmetic circuits
Abstract--In this paper, we present an efficient graph-based evolutionary optimization technique called evolutionary graph generation (EGG) and the proposed approach is applied to ...
Dingjun Chen, Takafumi Aoki, Naofumi Homma, Toshik...
TJS
2002
83views more  TJS 2002»
15 years 6 months ago
An I/O-Conscious Tiling Strategy for Disk-Resident Data Sets
This paper describes a tiling technique that can be used by application programmers and optimizing compilers to obtain I/O-efficient versions of regular scientific loop nests. Due ...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...
NECO
2007
115views more  NECO 2007»
15 years 5 months ago
Training Recurrent Networks by Evolino
In recent years, gradient-based LSTM recurrent neural networks (RNNs) solved many previously RNN-unlearnable tasks. Sometimes, however, gradient information is of little use for t...
Jürgen Schmidhuber, Daan Wierstra, Matteo Gag...
ICRA
2010
IEEE
157views Robotics» more  ICRA 2010»
15 years 4 months ago
Integrated planning and control of large tracked vehicles in open terrain
Abstract— Trajectory generation and control of large equipment in open field environments involves systematically and robustly operating in uncertain and dynamic terrain. This p...
Xiuyi Fan, Surya Singh, Florian Oppolzer, Eric Net...
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
15 years 4 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...