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» Handling Heterogeneity in Networked Virtual Environments
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USITS
2001
14 years 11 months ago
CANS: Composable, Adaptive Network Services Infrastructure
Ubiquitous access to sophisticated internet services from diverse end devices across heterogeneous networks requires the injection of additional functionality into the network to ...
Xiaodong Fu, Weisong Shi, Anatoly Akkerman, Vijay ...
69
Voted
IPPS
2003
IEEE
15 years 2 months ago
A GRASP-Based Algorithm for Solving DVE Partitioning Problem
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual Environments. This immature paradigm of real-time applications has still to sol...
Pedro Morillo, Marcos Fernández
80
Voted
ER
2004
Springer
111views Database» more  ER 2004»
15 years 2 months ago
Link Patterns for Modeling Information Grids and P2P Networks
Collaborative work requires, more than ever, access to data located on multiple autonomous and heterogeneous data sources. The development of these novel information platforms, ref...
Christopher Popfinger, Cristian Pérez de La...
VRST
2003
ACM
15 years 2 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
IEEEPACT
2007
IEEE
15 years 3 months ago
A Flexible Heterogeneous Multi-Core Architecture
Multi-core processors naturally exploit thread-level parallelism (TLP). However, extracting instruction-level parallelism (ILP) from individual applications or threads is still a ...
Miquel Pericàs, Adrián Cristal, Fran...