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» Haptic Display of Interaction between Textured Models
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CGF
2008
157views more  CGF 2008»
14 years 11 months ago
Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
SIGGRAPH
2000
ACM
15 years 4 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
ICRA
2005
IEEE
146views Robotics» more  ICRA 2005»
15 years 5 months ago
Integrating Tactile and Force Feedback with Finite Element Models
— Few systems have integrated the correct tactile and kinesthetic force feedback response with an accurate computational model of a compliant environment. We examine several desi...
Christopher R. Wagner, Douglas P. Perrin, Ross L. ...
85
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CHI
2005
ACM
16 years 2 days ago
Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system
In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a m...
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
UIST
1999
ACM
15 years 4 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley