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VAST
2004
ACM
15 years 4 months ago
The Museum of Pure Form: touching real statues in an immersive virtual museum
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise t...
Céline Loscos, Franco Tecchia, Antonio Fris...
TEI
2010
ACM
157views Hardware» more  TEI 2010»
15 years 6 months ago
Relief: a scalable actuated shape display
Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital model...
Daniel Leithinger, Hiroshi Ishii
88
Voted
IJVR
2006
97views more  IJVR 2006»
14 years 11 months ago
Human-Scale Virtual Environment for Product Design: Effect of Sensory Substitution
-- This paper presents a human-scale virtual environment (VE) with haptic feedback along with two experiments performed in the context of product design. The user interacts with a ...
Paul Richard, Damien Chamaret, François-Xav...
DIMEA
2008
223views Multimedia» more  DIMEA 2008»
15 years 26 days ago
Toward accessible 3D virtual environments for the blind and visually impaired
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
CHI
2008
ACM
15 years 11 months ago
Dip - it: digital infrared painting on an interactive table
In this paper we report on our work to develop a novel input technique for a digital paint system. Using a brush with infrared (IR) light emitting fibers, we were able to create a...
Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Jo...