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CSCW
2012
ACM
13 years 5 months ago
Investigating effects of visual and tactile feedback on spatial coordination in collaborative handheld systems
Mobile and handheld devices have become platforms to support remote collaboration. But, their small form-factor may impact the effectiveness of the visual feedback channel often u...
Koji Yatani, Darren Gergle, Khai N. Truong
GI
2004
Springer
15 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
CORR
2008
Springer
88views Education» more  CORR 2008»
14 years 9 months ago
Framework for Dynamic Evaluation of Muscle Fatigue in Manual Handling Work
- Muscle fatigue is defined as the point at which the muscle is no longer able to sustain the required force or work output level. The overexertion of muscle force and muscle fatig...
Liang Ma, Fouad Bennis, Damien Chablat, Wei Zhang
ICMI
2007
Springer
122views Biometrics» more  ICMI 2007»
15 years 3 months ago
Designing audio and tactile crossmodal icons for mobile devices
This paper reports an experiment into the design of crossmodal icons which can provide an alternative form of output for mobile devices using audio and tactile modalities to commu...
Eve E. Hoggan, Stephen A. Brewster
CHI
2000
ACM
15 years 1 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware