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» Haptic interaction with virtual objects
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MMM
2003
Springer
154views Multimedia» more  MMM 2003»
15 years 8 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
PERVASIVE
2004
Springer
15 years 8 months ago
Augmenting Collections of Everyday Objects: A Case Study of Clothes Hangers As an Information Display
Though the common conception of human-computer interfaces is one of screens and keyboards, the emergence of ubiquitous computing envisions interfaces that will spread from the desk...
Tara Matthews, Hans-Werner Gellersen, Kristof Van ...
VRST
1997
ACM
15 years 7 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
157
Voted
CHI
1999
ACM
15 years 7 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2009
ACM
16 years 3 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...