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TABLETOP
2007
IEEE
15 years 8 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
JUCS
2007
133views more  JUCS 2007»
15 years 1 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
IROS
2006
IEEE
140views Robotics» more  IROS 2006»
15 years 8 months ago
Creating High-quality Roadmaps for Motion Planning in Virtual Environments
— Our goal is to create roadmaps that are particularly suited for motion planning in virtual environments. We use our Reachability Roadmap Method to compute an initial, resolutio...
Roland Geraerts, Mark H. Overmars
VW
2000
Springer
15 years 5 months ago
A Framework to Dynamically Manage Distributed Virtual Environments
Abstract. In this paper, we present the project Urbi et Orbi, a framework to dynamically manage distributed virtual environments (DVEs). This framework relies on a dedicated script...
Yoann Fabre, Guillaume Pitel, Laurent Soubrevilla,...
VRST
2009
ACM
15 years 8 months ago
Visual feedback techniques for virtual pointing on stereoscopic displays
The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing ...
Ferran Argelaguet, Carlos Andújar