Sciweavers

104 search results - page 18 / 21
» Hardware Architecture for Fast Camera Effects Rendering
Sort
View
DAC
2006
ACM
15 years 3 months ago
High-performance operating system controlled memory compression
This article describes a new software-based on-line memory compression algorithm for embedded systems and presents a method of adaptively managing the uncompressed and compressed ...
Lei Yang, Haris Lekatsas, Robert P. Dick
DAC
2006
ACM
15 years 1 months ago
Steiner network construction for timing critical nets
Conventionally, signal net routing is almost always implemented as Steiner trees. However, non-tree topology is often superior on timing performance as well as tolerance to open f...
Shiyan Hu, Qiuyang Li, Jiang Hu, Peng Li
SIGGRAPH
1991
ACM
15 years 1 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
HPCA
2011
IEEE
14 years 1 months ago
CloudCache: Expanding and shrinking private caches
The number of cores in a single chip multiprocessor is expected to grow in coming years. Likewise, aggregate on-chip cache capacity is increasing fast and its effective utilizatio...
Hyunjin Lee, Sangyeun Cho, Bruce R. Childers
MICRO
1995
IEEE
102views Hardware» more  MICRO 1995»
15 years 1 months ago
Zero-cycle loads: microarchitecture support for reducing load latency
Untolerated load instruction latencies often have a significant impact on overall program performance. As one means of mitigating this effect, we present an aggressive hardware-b...
Todd M. Austin, Gurindar S. Sohi