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IROS
2006
IEEE
142views Robotics» more  IROS 2006»
15 years 3 months ago
Integrated Grasp Planning and Visual Object Localization For a Humanoid Robot with Five-Fingered Hands
— In this paper we present a framework for grasp planning with a humanoid robot arm and a five-fingered hand. The aim is to provide the humanoid robot with the ability of grasp...
Antonio Morales, Tamim Asfour, Pedram Azad, Steffe...
VRST
2003
ACM
15 years 3 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
JMLR
2008
151views more  JMLR 2008»
14 years 9 months ago
Learning to Combine Motor Primitives Via Greedy Additive Regression
The computational complexities arising in motor control can be ameliorated through the use of a library of motor synergies. We present a new model, referred to as the Greedy Addit...
Manu Chhabra, Robert A. Jacobs
ISCAS
2003
IEEE
131views Hardware» more  ISCAS 2003»
15 years 3 months ago
Process variation dimension reduction based on SVD
We propose an algorithm based on singular value decomposition (SVD) to reduce the number of process variation variables. With few process variation variables, fault simulation and...
Zhuo Li, Xiang Lu, Weiping Shi
SIGGRAPH
2000
ACM
15 years 2 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan