Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
We describe an automatic verification method to check whether transactional memories ensure strict serializability--a key property assumed of the transactional interface. Our main...
In this work, an approach to the `verification-oriented' modeling of the analog parts' behavior of mixed-signal circuits is presented. Starting from a continuous-time, c...
Martin Freibothe, Jens Doege, Torsten Coym, Stefan...
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...