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MICRO
2010
IEEE
189views Hardware» more  MICRO 2010»
14 years 7 months ago
A Dynamically Adaptable Hardware Transactional Memory
Most Hardware Transactional Memory (HTM) implementations choose fixed version and conflict management policies at design time. While eager HTM systems store transactional state in-...
Marc Lupon, Grigorios Magklis, Antonio Gonzá...
CONEXT
2008
ACM
14 years 11 months ago
Towards high performance virtual routers on commodity hardware
Modern commodity hardware architectures, with their multiple multi-core CPUs and high-speed system interconnects, exhibit tremendous power. In this paper, we study performance lim...
Norbert Egi, Adam Greenhalgh, Mark Handley, Micka&...
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MICRO
2010
IEEE
202views Hardware» more  MICRO 2010»
14 years 4 months ago
Hardware Support for Relaxed Concurrency Control in Transactional Memory
Today's transactional memory systems implement the two-phase-locking (2PL) algorithm which aborts transactions every time a conflict happens. 2PL is a simple algorithm that pr...
Utku Aydonat, Tarek S. Abdelrahman
PDP
2006
IEEE
15 years 3 months ago
Comparing Commodity SMP System Software with a Matrix Multiplication Benchmark
Commodity symmetric multiprocessors (SMPs), though originally intended for transaction processing, because of their availability, are now used for numerical analysis applications ...
Georgios Tsilikas, Martin Fleury
ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 1 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz