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GRAPHICSINTERFACE
2004
13 years 7 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
CGF
2000
158views more  CGF 2000»
13 years 6 months ago
Unsteady Flow Visualization by Animating Evenly-Spaced Streamlines
In recent years the work on vector field visualization has been concentrated on LIC-based methods. In this paper we propose an alternative solution for the visualization of unstea...
Bruno Jobard, Wilfrid Lefer
VISUALIZATION
2005
IEEE
13 years 12 months ago
Texture-Based Visualization of Uncertainty in Flow Fields
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Ralf P. Botchen, Daniel Weiskopf
VISUALIZATION
2002
IEEE
13 years 11 months ago
Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces
Ocean model simulations commonly assume the ocean is hydrostatic, resulting in near zero vertical motion. The vertical motion found is typically associated with the variations of ...
Josh Grant, Gordon Erlebacher, James F. O'Brien
VISUALIZATION
2005
IEEE
13 years 12 months ago
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...