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GRAPHICSINTERFACE
2003
15 years 5 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai
206
Voted
CATA
2010
15 years 4 months ago
A Hardware Implementation of the Advanced Encryption Standard (AES) Algorithm using SystemVerilog
In this paper, a hardware implementation of the AES128 encryption algorithm is proposed. A unique feature of the proposed pipelined design is that the round keys, which are consum...
Bahram Hakhamaneshi, Behnam S. Arad
TCSV
2008
120views more  TCSV 2008»
15 years 4 months ago
A Parallel Hardware Architecture for Scale and Rotation Invariant Feature Detection
Abstract--This paper proposes a parallel hardware architecture for image feature detection based on the SIFT (Scale Invariant Feature Transform) algorithm and applied to the SLAM (...
Vanderlei Bonato, Eduardo Marques, George A. Const...
TRETS
2010
62views more  TRETS 2010»
14 years 10 months ago
Security Primitives for Reconfigurable Hardware-Based Systems
Ted Huffmire, Timothy E. Levin, Thuy D. Nguyen, Cy...
CANDC
2011
ACM
14 years 4 months ago
Scaffolding creativity with open-source hardware
In this paper we discuss the role of open-source hardware in supporting creativity. We use the case study of an opensource FM radio and explore the modes of creation that emerged ...
David Mellis, Leah Buechley