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141
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ACPC
1999
Springer
15 years 9 months ago
Hardware and Software Aspects for 3-D Wavelet Decomposition on Shared Memory MIMD Computers
In this work we discuss hardware and software aspects of parallel 3-D wavelet/subband decomposition on shared memory MIMD computers. Experimental results are conducted on a SGI POW...
Rade Kutil, Andreas Uhl
CANPC
1999
Springer
15 years 9 months ago
Implementing Application-Specific Cache-Coherence Protocols in Configurable Hardware
Streamlining communication is key to achieving good performance in shared-memory parallel programs. While full hardware support for cache coherence generally offers the best perfo...
David Brooks, Margaret Martonosi
ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 9 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz
128
Voted
EURODAC
1994
IEEE
115views VHDL» more  EURODAC 1994»
15 years 9 months ago
A method for partitioning UNITY language in hardware and software
In this paper we introduce a method to partition UNITY system speci cations into software and hardware parts. This method considers di erent design possibilities and de nes cost f...
Xun Xiong, Edna Barros, Wolfgang Rosenstiel
156
Voted
CCS
2007
ACM
15 years 9 months ago
Reconfigurable trusted computing in hardware
Trusted Computing (TC) is an emerging technology towards building trustworthy computing platforms. The Trusted Computing Group (TCG) has proposed several specifications to impleme...
Thomas Eisenbarth, Tim Güneysu, Christof Paar...