Due to increasing size and complexity of hypermedia and web applications, there is growing concern by how to develop quality, reusable and maintainable hypermedia systems. In fact...
— Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to build, in part due t...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
When designing heterogeneous MP-SoCs designers have to take into account various objectives such as power, die size, flexibility, performance or programmability. But to be able t...
We propose a two-pha.se algorithm for physical database design. In phase one the algorithm, for each logical query, losesrules to determine characteristics of a physical design (s...