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FGR
2006
IEEE
117views Biometrics» more  FGR 2006»
15 years 10 months ago
Gesture Spotting in Low-Quality Video with Features Based on Curvature Scale Space
Player’s gesture and action spotting in sports video is a key task in automatic analysis of the video material at a high level. In many sports views, the camera covers a large p...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
MIR
2010
ACM
200views Multimedia» more  MIR 2010»
15 years 11 months ago
Controlling your TV with gestures
Vision-based user interfaces enable natural interaction modalities such as gestures. Such interfaces require computationally intensive video processing at low latency. We demonstr...
Ming-yu Chen, Lily B. Mummert, Padmanabhan Pillai,...
FGR
2002
IEEE
229views Biometrics» more  FGR 2002»
15 years 9 months ago
An Approach to Automatic Recognition of Spontaneous Facial Actions
We present ongoing work on a project for automatic recognition of spontaneous facial actions. Spontaneous facial expressions differ substantially from posed expressions, similar t...
Bjorn Braathen, Marian Stewart Bartlett, Gwen Litt...
GRAPHICSINTERFACE
2003
15 years 5 months ago
A Gestural Interface to Free-Form Deformation
We present a gesture-based user interface to Free-Form Deformation (FFD). Traditional interfaces for FFD require the manipulation of individual points in a lattice of control vert...
Geoffrey Draper, Parris K. Egbert
CRV
2007
IEEE
137views Robotics» more  CRV 2007»
15 years 10 months ago
Computing View-normalized Body Parts Trajectories
This paper proposes an approach to compute viewnormalized body part trajectories of pedestrians from monocular video sequences. The proposed approach first extracts the 2D trajec...
Frédéric Jean, Robert Bergevin, Alex...