Player’s gesture and action spotting in sports video is a key task in automatic analysis of the video material at a high level. In many sports views, the camera covers a large p...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
Vision-based user interfaces enable natural interaction modalities such as gestures. Such interfaces require computationally intensive video processing at low latency. We demonstr...
Ming-yu Chen, Lily B. Mummert, Padmanabhan Pillai,...
We present ongoing work on a project for automatic recognition of spontaneous facial actions. Spontaneous facial expressions differ substantially from posed expressions, similar t...
Bjorn Braathen, Marian Stewart Bartlett, Gwen Litt...
We present a gesture-based user interface to Free-Form Deformation (FFD). Traditional interfaces for FFD require the manipulation of individual points in a lattice of control vert...
This paper proposes an approach to compute viewnormalized body part trajectories of pedestrians from monocular video sequences. The proposed approach first extracts the 2D trajec...