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ISVC
2005
Springer
15 years 4 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
ICISP
2010
Springer
14 years 9 months ago
3D Head Trajectory Using a Single Camera
Video surveillance applications need tools to track people trajectories. We present here a new method to extract the 3D head trajectory of a person in a room using only one calibr...
Caroline Rougier, Jean Meunier
CRV
2005
IEEE
205views Robotics» more  CRV 2005»
15 years 5 months ago
Head Pose Estimation of Partially Occluded Faces
This paper describes an algorithm which calculates the approximate head pose of partially occluded faces without training or manual initialization. The presented approach works on...
Markus T. Wenzel, Wolfram Schiffmann
JIRS
2007
346views more  JIRS 2007»
14 years 11 months ago
Vision Based Target Tracking and Collision Avoidance for Mobile Robots
A real-time object tracking and collision avoidance method for mobile robot navigation is presented using stereo vision and a laser sensor. Stereo vision is used to identify the ta...
Athanasios Tsalatsanis, Kimon P. Valavanis, Ali Ya...
ICPR
2002
IEEE
16 years 12 days ago
Scene Classification from Dense Disparity Maps in Indoor Environments
We present our approach for scene classification in dense disparity maps from a binocular stereo system. The classification result is used for tracking and navigation purposes. Th...
Darius Burschka, Gregory D. Hager