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ICIP
2006
IEEE
16 years 1 months ago
Video Surveillance using Dynamic Configuration of Mutiple Active Cameras
In this paper, we present a coordinated video surveillance system that can minimize the spatial limitation and can precisely extract the 3D position of objects. To do this, our sy...
Nyoun Kim, Ig-Jae Kim, Hyoung-Gon Kim
AMFG
2003
IEEE
163views Biometrics» more  AMFG 2003»
15 years 4 months ago
Pose Estimation using 3D View-Based Eigenspaces
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
Louis-Philippe Morency, Patrik Sundberg, Trevor Da...
CVPR
2003
IEEE
16 years 1 months ago
Adaptive View-Based Appearance Models
We present a method for online rigid object tracking using an adaptive view-based appearance model. When the object's pose trajectory crosses itself, our tracker has bounded ...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
ICRA
2006
IEEE
88views Robotics» more  ICRA 2006»
15 years 5 months ago
Real-time 3D Ultrasound-based Servoing of a Surgical Instrument
Abstract – This paper presents a real-time 3D ultrasoundguided robotic system, designed to autonomously navigate a surgical instrument to surgeon-specified target points. The sys...
Jeffrey A. Stoll, Paul M. Novotny, Robert D. Howe,...
FPLAY
2008
15 years 27 days ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham