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IJVR
2008
111views more  IJVR 2008»
15 years 4 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
IJWIS
2008
107views more  IJWIS 2008»
15 years 4 months ago
Adaptive ontology re-use: finding and re-using sub-ontologies
Purpose The discovery of the "right" ontology or ontology part is a central ingredient for effective ontology re-use. We present an approach for supporting a form of ada...
Rodolfo Stecher, Claudia Niederée, Wolfgang...
IJCV
2006
236views more  IJCV 2006»
15 years 4 months ago
A Feature-based Approach for Dense Segmentation and Estimation of Large Disparity Motion
We present a novel framework for motion segmentation that combines the concepts of layer-based methods and feature-based motion estimation. We estimate the initial correspondences...
Josh Wills, Sameer Agarwal, Serge Belongie
IVC
2008
83views more  IVC 2008»
15 years 4 months ago
A minimum description length objective function for groupwise non-rigid image registration
Groupwise non-rigid registration aims to find a dense correspondence across a set of images, so that analogous structures in the images are aligned. For purely automatic inter-sub...
Stephen Marsland, Carole J. Twining, Christopher J...
DKE
2007
75views more  DKE 2007»
15 years 4 months ago
Weaving temporal and reliability aspects into a schema tapestry
In aspect-oriented programming (AOP) a cross-cutting concern is implemented in an aspect. An aspect weaver blends code from the aspect into a program’s code at programmer-specifi...
Curtis E. Dyreson, Richard T. Snodgrass, Faiz Curr...