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TOG
2008
137views more  TOG 2008»
13 years 4 months ago
A layered, heterogeneous reflectance model for acquiring and rendering human skin
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...
TOH
2008
98views more  TOH 2008»
13 years 6 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
CORR
2010
Springer
166views Education» more  CORR 2010»
13 years 4 months ago
Computer Aided Design Modeling for Heterogeneous Objects
Heterogeneous object design is an active research area in recent years. The conventional CAD modeling approaches only provide geometry and topology of the object, but do not conta...
Vikas Gupta, K. S. Kasana, Puneet Tandon
TOG
2008
136views more  TOG 2008»
13 years 6 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
RT
2001
Springer
13 years 10 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis