We describe an evaluation of spoken dialogue strategies designed using hierarchical reinforcement learning agents. The dialogue strategies were learnt in a simulated environment a...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
The association of perception and action is key to learning by observation in general, and to programlevel task imitation in particular. The question is how to structure this info...
As context-aware systems become more widespread and mobile there is an increasing need for a common distributed event platform for gathering context information and delivering to ...
With the constant progress of multimedia technology and network bandwidth, the traditional teaching environment that based on text and pictures, will be integrated with media stre...