Scheduling problems are generally NP-hard combinatorial problems, and a lot of research has been done to solve these problems heuristically. However, most of the previous approach...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Combination of AI/OR methods is gaining a great deal of attention because many combinatorial problems especially in planning and scheduling areas can be solved by means of combined...
This paper presents a novel approach to clustering using an accuracy-based Learning Classifier System. Our approach achieves this by exploiting the generalization mechanisms inher...
In this paper, we describe the use of a modern learning classifier system to a data mining task. In particular, in collaboration with a medical specialist, we apply XCS to a prima...