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ROBOCUP
2005
Springer
151views Robotics» more  ROBOCUP 2005»
13 years 12 months ago
Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer
Agents in dynamic environments have to deal with world rep- To appear in: RoboCup 2005: Robot Soccer World Cup IX, c Springer-Verlag, 2006 resentations that change over time. In or...
Andreas D. Lattner, Andrea Miene, Ubbo Visser, Ott...
AIIDE
2006
13 years 7 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
ROBOCUP
1999
Springer
129views Robotics» more  ROBOCUP 1999»
13 years 10 months ago
The Ulm Sparrows 99
In RoboCup-98, sparrows team worked hard just to get both a simulation and a middle size robot team to work and to successfully participate in a major tournament. For this year, we...
Stefan Sablatnög, Stefan Enderle, Mark Dettin...
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
14 years 14 days ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
AR
2008
118views more  AR 2008»
13 years 6 months ago
Efficient Behavior Learning Based on State Value Estimation of Self and Others
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...
Yasutake Takahashi, Kentarou Noma, Minoru Asada