Reconstruction of phylogenetic trees is a fundamental problem in computational biology. While excellent heuristic methods are available for many variants of this problem, new adva...
Srinath Sridhar, Fumei Lam, Guy E. Blelloch, R. Ra...
This paper presents a method for power and ground (p/g) network routing for high speed CMOS chips with multiple p/g pads. Our objective is not to reduce the total amount of the gr...
We describe a method to segment rectangular objects that lie on a slightly textured background of an a-priori unknown colour. Our contribution consists of a fast and accurate back...
We present a Variable Neighborhood Search approach for a network design problem occurring in real world when the bandwidth of an existing network shall be enhanced. Using two diff...
This paper describes novel methods we developed to lay out graphs using Sugiyama’s scheme [16] in a tool named GLEE. The main contributions are: a heuristic for creating a graph ...