Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Heuristic search using algorithms such as A and IDA is the prevalent method for obtaining optimal sequential solutions for classical planning tasks. Theoretical analyses of these ...
The current evaluation functions for heuristic planning are expensive to compute. In numerous domains these functions give good guidance on the solution, so it worths the computat...
We compare the performance of five well-known truncation heuristics for mitigating the effects of initialization bias in the output analysis of steady-state simulations. Two of th...
K. Preston White, Michael J. Cobb, Stephen C. Spra...
Designing and planning of the switching, signaling and support network is a fairly complex process in cellular mobile network. In this paper, the problem of assigning cells to swi...